Before deciding on an app
Not every idea needs an app. If a client uses the service once or twice a year, a fast website is usually better and cheaper. An app pays off when use is frequent: bookings, order tracking, notifications that must arrive on time, or field work without a stable connection. That is the first question we ask on the discovery call.
How we work
- Define the core journey: what are the three things the user does most? We start there and leave the rest for a later release.
- Screens designed and tried: an interactive prototype you can try on your own phone before any code.
- Backend and API: the database, admin panel and documented API the app talks to.
- The app itself: Android and iOS from one codebase, with test builds on your phone at every stage.
- Store publishing: we prepare the listing, screenshots and privacy policy, and handle Apple and Google review.
Notifications and offline use
Notifications are sent from the server on real events (an order confirmed, an appointment approaching), never as noise. If users may lose connection, data is stored on the device and synced when the connection returns, with nothing lost.
Security
Sign-in uses expiring tokens, sensitive data is stored encrypted on the device, and every request is checked on the server. The app never trusts what arrives from the phone.
After launch
We watch crash reports from day one and hand over the store developer accounts in your name. Future updates follow the same rule: clear scope, clear price.